Monday Map Out - 03/02/2026
Update: the flying enemy archetype is done! That felt great to do.
It’s a new week, a new opportunity to get stuff done and march ever onwards towards Beatdown in the Holler’s release. Where will that march take me this week? Ideally, I’ll pound my feet through:
Finishing Zel’s animated sprite sheet; and
Coding the flying enemy archetype.
Aren’t those the same as last week’s objectives? Why yes, yes they are. But I’m not starting them this week, I’m continuing them this week. Come back Thursday (or subscribe!) to see how much more progress I’ve made. Thanks for reading