Monday Map Out - 2/16/2026
Another “storm of the century” forced me inside the last time I could fully devote a week to game development. This time, the weather is slated to be much more reasonable, but the goal remains the same: knock a lot off my to-do list. What is that to-do list, you ask? How thoughtful of you. Since you were so nice about it, here it is:
- Finally, finally, finally fix the reelshot elevation issue (this will either take one hour or five days, there is no middle ground);
- Draw some more concept art, this time Zel with an enemy;
- Create a second enemy type, one that fires projectiles; and
- If there’s time, hammer out the melody for a second overworld theme.
That should be a sufficiently tall order for a week off. Come back Thursday (or subscribe! Subscribe, I command!) to see how good I am at estimating my skills. Thanks for reading!